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幻离未光
1# dying_cat 发表于 2019-7-10 19:09:48
分享到:
梦醒的白日将至,光芒被现实腐蚀。
dying beams of light_副本.jpg
推荐 dying_cat 发表于 2020-4-1 18:49:03
zjllllllll 发表于 2020-3-31 14:43
大大可否分享一下源码

可以。请仅用于交流学习之用途。
  1. DyingBeamsOfLight {
  2. ; Copyright ? 2019 by dying_cat.
  3. fractal:
  4.   title="Dying Beams of Light" width=1485 height=859 layers=3
  5.   credits="dying_cat;4/1/2020" antialiasing=yes
  6. layer:
  7.   caption="Background" opacity=100 mergemode=overlay method=multipass
  8. mapping:
  9.   center=-0.03191628358/0.006047731955 magn=6.6193691
  10. formula:
  11.   maxiter=5000 percheck=off filename="sam.ufm" entry="Mand^2"
  12.   p_start=0/0 p_p1=-0.4823463/0.9513284 p_p2=0.84814/1.07503
  13.   p_power=2/0 p_bailout=1E20
  14. inside:
  15.   transfer=none
  16. outside:
  17.   transfer=linear filename="Standard.ucl"
  18.   entry="GenericDirectColoring"
  19.   p_coloringClass="Standard.ulb:Standard_DirectOrbitTraps"
  20.   p_coloringClass.v_generic=100 p_coloringClass.v_coloring=100
  21.   p_coloringClass.v_directcoloring=100
  22.   p_coloringClass.startcolor=4278190080
  23.   p_coloringClass.colorMergeClass="common.ulb:DefaultColorMerge"
  24.   p_coloringClass.colorMergeClass.v_generic=100
  25.   p_coloringClass.colorMergeClass.v_colormerge=100
  26.   p_coloringClass.colorMergeClass.v_defaultcolormerge=100
  27.   f_coloringClass.colorMergeClass.f_mergemode=normal
  28.   p_coloringClass.trapmergeopacity=0.2
  29.   p_coloringClass.trapmergeorder=Bottom-up
  30.   p_coloringClass.transform="dmj5.ulb:DMJ_Kaleidoscope"
  31.   p_coloringClass.transform.v_generic=100
  32.   p_coloringClass.transform.v_transform=100
  33.   p_coloringClass.transform.v_usertransform=100
  34.   p_coloringClass.transform.v_dmj_kaleidoscope=100
  35.   p_coloringClass.transform.p_symorder=2.5181
  36.   p_coloringClass.transform.p_symreflect=right
  37.   p_coloringClass.transform.p_symcenter=0.005696/0.021093
  38.   p_coloringClass.transform.p_symreset=no
  39.   p_coloringClass.transform.p_angle=0
  40.   p_coloringClass.transform.p_angle2=-94.2953
  41.   p_coloringClass.trap="Standard.ulb:Standard_ColorTrapWrapper"
  42.   p_coloringClass.trap.v_generic=100
  43.   p_coloringClass.trap.v_colortrap=100
  44.   p_coloringClass.trap.shape="mhb.ulb:TrapShapeParametric"
  45.   p_coloringClass.trap.shape.v_generic=100
  46.   p_coloringClass.trap.shape.v_trapshape=101
  47.   p_coloringClass.trap.shape.curve=Lissajous
  48.   p_coloringClass.trap.shape.x_per=3.918663
  49.   p_coloringClass.trap.shape.y_per=2.9561282
  50.   p_coloringClass.trap.shape.troch=1.0
  51.   p_coloringClass.trap.shape.cycle=1.0
  52.   p_coloringClass.trap.shape.ndots=240
  53.   p_coloringClass.trap.shape.method=lines
  54.   p_coloringClass.trap.shape.thick=0.2331476
  55.   p_coloringClass.trap.threshold=0.25
  56.   p_coloringClass.trap.coloring="Standard.ulb:Standard_TrapColoringAng\
  57.   leToTrap" p_coloringClass.trap.coloring.v_generic=100
  58.   p_coloringClass.trap.coloring.v_trapcoloring=100
  59.   p_coloringClass.trap.gradient="common.ulb:DefaultGradient"
  60.   p_coloringClass.trap.gradient.v_generic=100
  61.   p_coloringClass.trap.gradient.v_gradientwrapper=101
  62.   p_coloringClass.trap.gradient.v_defaultgradient=100
  63.   p_coloringClass.trap.mergemodifier=Distance
  64.   p_coloringClass.transfer="common.ulb:NullColorTransfer"
  65.   p_coloringClass.transfer.v_generic=100
  66.   p_coloringClass.transfer.v_colortransfer=100
  67.   p_coloringClass.transfer.v_nullcolortransfer=100
  68. gradient:
  69.   smooth=yes index=0 color=16664576 index=76 color=16777215 index=299
  70.   color=156
  71. opacity:
  72.   smooth=no index=0 opacity=255
  73. layer:
  74.   caption="Layer 1" opacity=100 mergemode=subtraction method=multipass
  75. mapping:
  76.   center=-0.03191628358/0.006047731955 magn=6.6193691
  77. formula:
  78.   maxiter=5000 percheck=off filename="sam.ufm" entry="Mand^2"
  79.   p_start=0/0 p_p1=-0.4823463/0.9513284 p_p2=0.84814/1.07503
  80.   p_power=2/0 p_bailout=1E20
  81. inside:
  82.   transfer=none
  83. outside:
  84.   transfer=linear filename="Standard.ucl"
  85.   entry="GenericDirectColoring"
  86.   p_coloringClass="Standard.ulb:Standard_DirectOrbitTraps"
  87.   p_coloringClass.v_generic=100 p_coloringClass.v_coloring=100
  88.   p_coloringClass.v_directcoloring=100
  89.   p_coloringClass.startcolor=4278190080
  90.   p_coloringClass.colorMergeClass="common.ulb:DefaultColorMerge"
  91.   p_coloringClass.colorMergeClass.v_generic=100
  92.   p_coloringClass.colorMergeClass.v_colormerge=100
  93.   p_coloringClass.colorMergeClass.v_defaultcolormerge=100
  94.   f_coloringClass.colorMergeClass.f_mergemode=normal
  95.   p_coloringClass.trapmergeopacity=0.2
  96.   p_coloringClass.trapmergeorder=Bottom-up
  97.   p_coloringClass.transform="mmf.ulb:MMF_CrossProduct"
  98.   p_coloringClass.transform.v_generic=100
  99.   p_coloringClass.transform.v_transform=100
  100.   p_coloringClass.transform.v_usertransform=100
  101.   p_coloringClass.transform.v_mmftraptransformzold=100
  102.   p_coloringClass.transform.p_mode="Z-Zold and Zold-Zolder"
  103.   p_coloringClass.trap="Standard.ulb:Standard_ColorTrapWrapper"
  104.   p_coloringClass.trap.v_generic=100
  105.   p_coloringClass.trap.v_colortrap=100
  106.   p_coloringClass.trap.shape="mt.ulb:MT_TrapShapeButterfly"
  107.   p_coloringClass.trap.shape.v_generic=100
  108.   p_coloringClass.trap.shape.v_trapshape=101
  109.   p_coloringClass.trap.shape.a=-0.64903 p_coloringClass.trap.shape.n=4
  110.   p_coloringClass.trap.shape.trap_mode=Point
  111.   p_coloringClass.trap.threshold=0.25
  112.   p_coloringClass.trap.coloring="Standard.ulb:Standard_TrapColoringAng\
  113.   leToTrap" p_coloringClass.trap.coloring.v_generic=100
  114.   p_coloringClass.trap.coloring.v_trapcoloring=100
  115.   p_coloringClass.trap.gradient="common.ulb:DefaultGradient"
  116.   p_coloringClass.trap.gradient.v_generic=100
  117.   p_coloringClass.trap.gradient.v_gradientwrapper=101
  118.   p_coloringClass.trap.gradient.v_defaultgradient=100
  119.   p_coloringClass.trap.mergemodifier=Distance
  120.   p_coloringClass.transfer="common.ulb:NullColorTransfer"
  121.   p_coloringClass.transfer.v_generic=100
  122.   p_coloringClass.transfer.v_colortransfer=100
  123.   p_coloringClass.transfer.v_nullcolortransfer=100
  124. gradient:
  125.   smooth=yes index=103 color=0 index=208 color=16777215 index=399
  126.   color=0
  127. opacity:
  128.   smooth=no index=0 opacity=255
  129. layer:
  130.   caption="Layer 2" opacity=100 method=multipass transparent=yes
  131. mapping:
  132.   center=0.0153133175/-0.00885983869 magn=12.553507 angle=-179.4974
  133. formula:
  134.   maxiter=5000 percheck=off filename="sam.ufm" entry="Mand^2"
  135.   p_start=0/0 p_p1=-0.4823463/0.9513284 p_p2=0.84814/1.07503
  136.   p_power=2/0 p_bailout=1E20
  137. inside:
  138.   transfer=none
  139. outside:
  140.   transfer=linear filename="Standard.ucl"
  141.   entry="GenericDirectColoring"
  142.   p_coloringClass="Standard.ulb:Standard_DirectOrbitTraps"
  143.   p_coloringClass.v_generic=100 p_coloringClass.v_coloring=100
  144.   p_coloringClass.v_directcoloring=100
  145.   p_coloringClass.startcolor=4278190080
  146.   p_coloringClass.colorMergeClass="common.ulb:DefaultColorMerge"
  147.   p_coloringClass.colorMergeClass.v_generic=100
  148.   p_coloringClass.colorMergeClass.v_colormerge=100
  149.   p_coloringClass.colorMergeClass.v_defaultcolormerge=100
  150.   f_coloringClass.colorMergeClass.f_mergemode=softlight
  151.   p_coloringClass.trapmergeopacity=0.5
  152.   p_coloringClass.trapmergeorder=Bottom-up
  153.   p_coloringClass.transform="mt.ulb:MT_GnarlTransform"
  154.   p_coloringClass.transform.v_generic=100
  155.   p_coloringClass.transform.v_transform=100
  156.   p_coloringClass.transform.v_usertransform=100
  157.   p_coloringClass.transform.center=0/0
  158.   p_coloringClass.transform.scale=4.04178
  159.   p_coloringClass.transform.a=3.25 p_coloringClass.transform.b=3.5571
  160.   p_coloringClass.transform.h=0.04025
  161.   p_coloringClass.transform.max_iterations=3
  162.   f_coloringClass.transform.fn1=atanh
  163.   f_coloringClass.transform.fn2=sqr f_coloringClass.transform.fn3=sin
  164.   p_coloringClass.trap="Standard.ulb:Standard_ColorTrapWrapper"
  165.   p_coloringClass.trap.v_generic=100
  166.   p_coloringClass.trap.v_colortrap=100
  167.   p_coloringClass.trap.shape="mt.ulb:MT_TrapShapeButterfly"
  168.   p_coloringClass.trap.shape.v_generic=100
  169.   p_coloringClass.trap.shape.v_trapshape=101
  170.   p_coloringClass.trap.shape.a=-0.64903 p_coloringClass.trap.shape.n=4
  171.   p_coloringClass.trap.shape.trap_mode=Point
  172.   p_coloringClass.trap.threshold=0.25
  173.   p_coloringClass.trap.coloring="tma.ulb:TMA_TrapColoringAngleToOrigin\
  174.   2" p_coloringClass.trap.coloring.v_generic=100
  175.   p_coloringClass.trap.coloring.v_trapcoloring=100
  176.   p_coloringClass.trap.coloring.version=1.00
  177.   f_coloringClass.trap.coloring.colorFn=ident
  178.   f_coloringClass.trap.coloring.colorFn2=atan
  179.   p_coloringClass.trap.coloring.tz1=0.039116/-0.006018
  180.   p_coloringClass.trap.coloring.tz2=0.822472/0.219654
  181.   p_coloringClass.trap.coloring.tz3=1.021063/-0.048143
  182.   f_coloringClass.trap.coloring.colorFn3=sin
  183.   p_coloringClass.trap.coloring.pImag=0
  184.   f_coloringClass.trap.coloring.colorFn4=ident
  185.   p_coloringClass.trap.coloring.pReal=0
  186.   p_coloringClass.trap.gradient="common.ulb:DefaultGradient"
  187.   p_coloringClass.trap.gradient.v_generic=100
  188.   p_coloringClass.trap.gradient.v_gradientwrapper=101
  189.   p_coloringClass.trap.gradient.v_defaultgradient=100
  190.   p_coloringClass.trap.mergemodifier=None
  191.   p_coloringClass.transfer="common.ulb:NullColorTransfer"
  192.   p_coloringClass.transfer.v_generic=100
  193.   p_coloringClass.transfer.v_colortransfer=100
  194.   p_coloringClass.transfer.v_nullcolortransfer=100
  195. gradient:
  196.   smooth=yes index=0 color=16757129 index=121 color=16777215 index=221
  197.   color=15122431
  198. opacity:
  199.   smooth=no index=0 opacity=255
  200. }
复制代码


推荐 dying_cat 发表于 2019-7-10 22:20:33
这个作品的制作过程视频:
https://www.bilibili.com/video/av58633255
3# zjllllllll 发表于 2020-3-31 14:43:35
大大可否分享一下源码
5# zjllllllll 发表于 2020-4-28 20:14:35
dying_cat 发表于 2020-4-1 18:49
可以。请仅用于交流学习之用途。

感谢!
6# 狼正白灯 发表于 2020-4-29 12:48:41
默墨,我把之前用UF画newton分形的脚本丢了……

本版积分规则

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